# Go - Lorbic Technical Journal

> **Source:** [http://localhost:1313/tags/go/](http://localhost:1313/tags/go/)
> **Author:** [Vikash Patel](https://vikashpatel.net)
> 
> *A curated list of articles from [Lorbic.com](http://localhost:1313/).*

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- **[How Go Channels Actually Work](http://localhost:1313/go-channels-deep-dive/)** - Aug 2026
  *Source:* `http://localhost:1313/go-channels-deep-dive/index.md`

- **[Part 6: Simulating a Living Facility: Room Derivation, Sunlight Spillover, and Positional SFX](http://localhost:1313/modular-missions-floodfill-audio-raylib/)** - Aug 2026
  *Source:* `http://localhost:1313/modular-missions-floodfill-audio-raylib/index.md`

- **[Designing a Distributed Job Scheduler in Go: Partitioning, Locking, and Backpressure](http://localhost:1313/designing-a-distributed-job-scheduler/)** - Aug 2026
  *Source:* `http://localhost:1313/designing-a-distributed-job-scheduler/index.md`

- **[Part 5: From Terminal Cells to Sprite Maps: Font Fallbacks and Auto-Tiling](http://localhost:1313/autotiling-sprites-font-fallbacks-raylib/)** - Aug 2026
  *Source:* `http://localhost:1313/autotiling-sprites-font-fallbacks-raylib/index.md`

- **[Part 4: Refactoring to SoA ECS: Bitmasks and Flat Component Arrays](http://localhost:1313/structure-of-arrays-ecs-bitmasks-golang/)** - Aug 2026
  *Source:* `http://localhost:1313/structure-of-arrays-ecs-bitmasks-golang/index.md`

- **[Constructing Concurrent Inverted Indexes in Go](http://localhost:1313/constructing-concurrent-inverted-indexes-in-go/)** - Jun 2026
  *Source:* `http://localhost:1313/constructing-concurrent-inverted-indexes-in-go/index.md`

- **[A Love Letter to the L1 Cache](http://localhost:1313/love-letter-to-the-l1-cache/)** - Jun 2026
  *Source:* `http://localhost:1313/love-letter-to-the-l1-cache/index.md`

- **[Why Your Goroutines Need a Speed Limit: Bounded Concurrency in Go](http://localhost:1313/bounded-concurrency-in-go/)** - Apr 2026
  *Source:* `http://localhost:1313/bounded-concurrency-in-go/index.md`

- **[Part 2: Decoupling the Renderer: Terminal to Raylib in One Interface](http://localhost:1313/decoupling-game-engine-renderer-raylib/)** - Apr 2026
  *Source:* `http://localhost:1313/decoupling-game-engine-renderer-raylib/index.md`

- **[Part 1: Data-Oriented Design in Go: Why [][]Tile Destroyed My Game Engine](http://localhost:1313/data-oriented-design-go-contiguous-memory/)** - Apr 2026
  *Source:* `http://localhost:1313/data-oriented-design-go-contiguous-memory/index.md`

- **[Understanding CPU Caches in Go](http://localhost:1313/cpu-caches-in-go/)** - Mar 2026
  *Source:* `http://localhost:1313/cpu-caches-in-go/index.md`

- **[WSL2 Is Slow? Fix /mnt/c/ File System Performance & Go Latency](http://localhost:1313/wsl2-performance-tax-go-windows/)** - Mar 2026
  *Source:* `http://localhost:1313/wsl2-performance-tax-go-windows/index.md`

- **[What is a Mutex?](http://localhost:1313/til/2026-03-30-what-is-a-mutex/)** - Mar 2026
  *Source:* `http://localhost:1313/til/2026-03-30-what-is-a-mutex/index.md`

- **[Go Struct Field Alignment: How Memory Padding Wastes Your RAM](http://localhost:1313/go-struct-field-alignment/)** - Jan 2026
  *Source:* `http://localhost:1313/go-struct-field-alignment/index.md`

- **[Memory Mechanics In Go - Stack vs Heap](http://localhost:1313/memory-mechanics-stack-vs-heap-in-go/)** - Jan 2026
  *Source:* `http://localhost:1313/memory-mechanics-stack-vs-heap-in-go/index.md`

- **[Go Garbage Collector Mechanics: Pacer, GOGC, and Allocation Latency](http://localhost:1313/dont-take-out-the-garbage-go-gc-deep-dive/)** - Jan 2026
  *Source:* `http://localhost:1313/dont-take-out-the-garbage-go-gc-deep-dive/index.md`

- **[Bitmasking In Go](http://localhost:1313/bitmasking/)** - Apr 2025
  *Source:* `http://localhost:1313/bitmasking/index.md`

- **[Understanding T and *T method receivers in Go](http://localhost:1313/method-receivers-in-go/)** - Feb 2025
  *Source:* `http://localhost:1313/method-receivers-in-go/index.md`

- **[Go Clean Code Guidelines](http://localhost:1313/go-clean-code-guidelines/)** - Sep 2024
  *Source:* `http://localhost:1313/go-clean-code-guidelines/index.md`

- **[SOLID and Functional Programming Principles in Go](http://localhost:1313/solid-and-functional-programming-principles-in-go/)** - Sep 2024
  *Source:* `http://localhost:1313/solid-and-functional-programming-principles-in-go/index.md`

